Tokenomics Hub

The Sandbox

Cover Image for The Sandbox

Game platform combining Minecraft like game-style with asset ownership

Type:

Metaverse

Token Strength

Payment for goods and services, staking.
Staking can yield Gems and Catalysts which make assets scarce. Additionally staking rewards are based on transaction fees.
Goods and services are paid for in $SAND, 50% of the 5% transaction fee is paid to stakers. The other 50% is given out as grants to make the game better.
Providing a platform to build games, assets and experiences and allowing players to play.
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Our Take

  • Combining a successful game approach (see Roblox / Minecraft) with ownership has potential if the Sandbox game is able to compete
  • Medium of exchange token has low hold-ability which implies different pricing dynamics. Higher transaction volume means more revenue from transaction fees which benefits stakers and the foundation
  • The foundation is currently not governed by token holders but it seems to be planned, which could increase utility and demand for the token.
  • Token demand comes from the ability to farm scarcity for assets (gems and catalysts) via staking.
  • The ecosystem has many big names on board and is currently in alpha
  • Land as a once-off revenue stream has its weaknesses and should be improved with something like a land-value-tax

Deep Dive

Distribution and Unlocks

Resources